Tag: for honor
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Game Boy 008 – Terrace
“Game Boy” is a weekly column in which I write about being a game developer working in Montreal. You’ll find them all under this category, and it starts here. I’ve now worked at Ubisoft MontrĂ©al for just over two years — my first day on the job was February 15, 2016, which is an easy date to…
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Moving on Up
Please allow me a bit of flag waving. First off, I was very pleased to see the following list by Forbes of the best employers in Canada, with Ubisoft Montreal (where I work) coming in at #6, and then #1 for the province of Quebec. I find it to be a pretty great work environment,…
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2 Years a Game Dev
Today marks two years since I became a game dev. After leaving Tokyo on March 31, 2015 and then spending a month in my hometown of Moncton, New Brunswick, we moved to Montreal on May 5, with my first day as an employee at Eidos MontrĂ©al — part of the Shinra Technologies team, based in…
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The Dream of Working in Games
Shortly after the release of The Legend of Zelda: Breath of the Wild, there was a story that came out about a non-Japanese programmer appearing in the game’s credits, Corey Bunnell (pictured), who it was later discovered had a long time ago written in a forum about his dream of working for Nintendo — read this Kotaku…
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For Honor Alpha in Japan
It’s been incredibly exciting for me this week to see our game, For Honor, get a live debut in Japan through our Alpha event that kicked off yesterday — following a similar event in North America and Europe last month. To all my friends in Japan, if you’d like to play the game, it’s available now…
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Excellent E3 Experience
The Ubisoft conference is being streamed in our studio’s largest room, on two giant screens. I’m sitting with a few of my colleagues – about 300 of them – waiting for the segment for our game to start. We’ve all been cheering and celebrating all of the announcements so far, but the most exciting moment…