Category: Personal
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Interview with Shigeru Miyamoto and Yves Guillemot
The moment I saw Shigeru Miyamoto walk out on stage at Ubisoft’s E3 press conference, I was ecstatic. It’s no secret that I have quite a bit of fondness for Nintendo, and so to not only see the company I work for collaborate with them, but then to also see Miyamoto himself help with the promotion, it…
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2 Years a Game Dev
Today marks two years since I became a game dev. After leaving Tokyo on March 31, 2015 and then spending a month in my hometown of Moncton, New Brunswick, we moved to Montreal on May 5, with my first day as an employee at Eidos Montréal — part of the Shinra Technologies team, based in…
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The Dream of Working in Games
Shortly after the release of The Legend of Zelda: Breath of the Wild, there was a story that came out about a non-Japanese programmer appearing in the game’s credits, Corey Bunnell (pictured), who it was later discovered had a long time ago written in a forum about his dream of working for Nintendo — read this Kotaku…
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Charisma Blogger
My buddy CheapyD uncovered this old photo of us, posing with Danny Choo and Andrew Shuttleworth, at an event in Tokyo back in 2009 (CGM Night, which had to do with online content creation, but I can’t remember what the “CGM” stood for). I just find it funny to be described as a “Charisma blogger.”…
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For Honor Alpha in Japan
It’s been incredibly exciting for me this week to see our game, For Honor, get a live debut in Japan through our Alpha event that kicked off yesterday — following a similar event in North America and Europe last month. To all my friends in Japan, if you’d like to play the game, it’s available now…